Real-time Design Patterns -- Robust and Scalable Architecture for Real-time Systems

Author: (USA) Douglas, translated by Mai Zhongfan and others
Publisher:
Publish Date: 2004-05-01
Features: This book can serve as a technical reference for design and development personnel of real-time embedded systems, as well as supplementary material for senior students in computer science, automation, and mechatronics who are studying courses such as operating systems and computer control systems. The book provides a detailed introduction to common architectural design patterns for real-time embedded systems and the Rapid Object-Oriented Process for Embedded Systems (ROPES). The patterns described in the book are represented using UML. The book's patterns are divided into six subsystems and component architecture patterns: concurrency patterns, memory patterns, resource patterns, distribution patterns, and security and reliability patterns. This book can serve as a technical reference for design and development personnel of real-time embedded systems, as well as supplementary material for senior students in computer science, automation, and mechatronics who are studying courses such as operating systems and computer control systems. Additionally, it serves as an excellent example for designers who are learning UML modeling. Furthermore, the book can be used as a template for knowledge sharing within software development organizations, abstracting and formalizing the experience of technical personnel in solving problems and sharing it across the organization. When creating real-time and embedded systems, there should be no room for error. The nature of the final product requires the system to be robust, efficient, and highly reliable. The limitations of processor and memory resources make this challenge even more severe. Seasoned developers rely on design patterns—proven solutions that address design challenges—to build secure real-time and embedded systems. For developers seeking to explore this powerful technology, Real-Time Design Patterns is a first-class reference. The book first reviews UML notation and semantics, then introduces the Rapid Object-Oriented Process for Embedded Systems (ROPES) and its key technologies. Subsequently, it covers the classification and application of design patterns.

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