Author: Rongqin Technology
Publisher: Beijing Kehai Electronics Press
Publish Date: 2003-06-01
Features: This book is lovingly dedicated by the game development team of "Princess of Baling," assuming the reader has basic knowledge of game design. Through simple and easy-to-understand language, it introduces various aspects of the game design field to beginners. The book not only provides readers with a crash course: introducing the development history of game consoles, specialized terminology in various game fields, allowing readers to grasp the characteristics of games and various interactive techniques, giving them a comprehensive understanding of the game design process; through the introduction of various game development tools and DirectX and OpenGL development function libraries, readers gain a general understanding of today's popular development tools; the fundamentals of game design: 2D algorithms, 3D algorithms, mathematical and physics algorithms, enabling readers to fundamentally master how to create realistic and believable games; carefully designed examples subtly guide readers in learning game design details and sound effects. This book is suitable for those who are new to game design or preparing to enter the field, as well as for use as a textbook in training courses.
(KH) Introduction to Game Design (1CD) 1300
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