Future Designer 3DSMAX6.0 Super Media Classroom (YH9119)

Author: Cheng Penghui
Publisher:
Publish Date: 2005-01-01
Features: This book introduces the basic functions and operational techniques of 3ds Max 6.0 through 127 carefully designed, engaging examples, progressing from simple to complex in a step-by-step manner. The book consists of 11 chapters and 1 appendix, covering topics such as an overview of 3ds Max 6.0, basic modeling, editing and modifying basic models, advanced modeling, introductory materials, texture application, lighting and cameras, environment and effects, animation production, particle systems and space warps, as well as post-production compositing. The book's greatest feature lies in the fact that each example is meticulously selected, highly targeted, and designed to help readers master basic parameters and production techniques through hands-on practice, enabling them to acquire as much knowledge as possible. The book is characterized by its comprehensive knowledge, exciting examples, and strong guidance, aiming to thoroughly teach readers the techniques of 3ds Max in all aspects through extensive knowledge and rich examples. The author has also created a hypermedia CD-ROM for readers, turning all the book's examples into animations. By following the operations on the CD, readers can create beautiful effects and master the relevant knowledge. This book can serve as an introductory textbook for beginners of 3ds Max, help intermediate readers improve their skills, and also be used as teaching material for relevant majors in secondary and higher vocational and technical colleges or animation training classes.

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