Magic Stone MAYA6 Super Manual (4) Dynamics Part CX--4897

Author: Wuhan Renma Compiler
Publisher:
Publish Date: 2005-10-01
Features: Maya is currently one of the best 3D animation software in the world, and it has become the preferred software for Hollywood movie special effects production. This book is the dynamics volume of the "Magic Stone Maya6 Super Manual" series. The book is divided into 8 chapters. Chapter 1 introduces rigid bodies through an animation production example of bowling. Chapter 2 introduces the practical applications of soft bodies and springs through 3 specific examples. Chapter 3 introduces the advanced applications of particle systems with the example of welding steel plates in the title sequence of "X-Plan." Chapter 4 introduces the advanced rendering and expression control of particle systems using the example of simulating explosion effects in "X-Plan." Chapter 5 comprehensively introduces the various functional commands of Maya's cloth system, learning the basic use of cloth through a simulation of dressing a process. Chapter 6 introduces the techniques of using cloth in other similar cloth movements through 3 examples: tank track movement, the movement of a basketball net after scoring, and the movement of a chain. Chapter 7 introduces examples such as 2D and 3D container fluids, the interaction between fluids and particle systems, and oceans. Chapter 8 introduces the application of Hair through 3 examples: hair, braids, and bead curtains. This book is not only suitable as a guide for designers engaged in film special effects, film and television advertising, game development, video multimedia, web design, and 3D visualization, but it can also serve as a teaching material for computer animation majors in higher art colleges and related Maya training classes. The accompanying CD content includes some example source files and video tutorials from the book.

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