Author: Wang Jun (Compiler)
Publisher:
Publish Date: 2006-03-01
Features: This book systematically and comprehensively explains the application knowledge of 3ds Max in character creation. The book is well-structured and clearly presented. It adopts an interactive teaching method that combines software function explanations with practical example creation, aiming to help learners master the correct approach to learning 3ds Max. The accompanying CD-ROM contains the source files for all the examples and instructional videos for typical examples, providing learners with abundant resources for practice alongside the book. This book is particularly suitable for advanced 3ds Max users. Combined with the Scene and Animation Effects volumes of the "3ds Max Animation Technology Encyclopedia" series, it enables learners to systematically and scientifically study 3ds Max, fostering their autonomy and creativity in learning.
(KH)3ds Max Animation Technology Encyclopedia Character Edition 1629
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