Author: Zhang Jingtao
Publisher:
Publish Date: 2004-12-01
Features: This book comprehensively introduces the creation of interior renderings using 3ds Max. It specifically explains the use and techniques of the Energy Render engine, energy transfer, material settings, architectural modeling, and post-processing of background elements. The book is divided into 4 chapters and is primarily taught through 3 practical examples.
The first example introduces how to efficiently build complex models, apply energy material maps, and utilize daylight techniques in energy transfer using a museum lobby. The second example, using a bedroom, demonstrates the combination of skylight and daylight, as well as 3ds Max 6's unique sampling rate function. The third example, through a corridor, covers the control of rendering range, the use of indoor lighting and linear light sources.
The content is concise, well-structured, illustrated with visuals, and written in easy-to-understand language. It is suitable for professionals engaged in architectural design and interior rendering creation, as well as an ideal tutorial for advanced training courses.
3DS MAX 6 Interior Design Classic Works Appreciation (2CD)
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