Flash MX Classic Examples 50 Lectures CX-4176

Author: Gong Ke (Compiler)
Publisher:
Publish Date: 2003-08-01
Features: This book comprehensively presents various effects and operational processes of multimedia animation creation using Flash MX in the form of lectures, featuring 50 lectures and 88 examples. The methods are practical, the examples are exciting, and the techniques are rich. Starting from the basic operational methods of Flash MX, the content covers text effects, button, spotlight, spiral, light scanning, page-turning, water ripple, magnifier effects, as well as timers, Flash MTV, simple games, script programming, and event control in Flash MX animation production. The selected examples are classic and representative, with thorough analysis and detailed operational steps, making the book highly practical, instructive, and operational. This book is suitable for beginners in Flash MX multimedia animation production, network advertising, film and television design, and game programming. It can also serve as a self-study, teaching, and social training textbook for amateur enthusiasts, vocational school teachers and students.

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