Author: Li Fang
Publisher:
Publish Date: 2004-03-01
Features: 3ds Max is a renowned 3D design software, widely used in 3D animation production, architectural rendering design and other fields. Many professional-level 3D animations are created using the 3ds Max system. This book is primarily aimed at beginners of 3ds Max. The entire book is divided into 8 units, completely designed from a training perspective, combining commands and examples to provide a detailed introduction to the basic knowledge of animation production, the usage methods of various common animation control tools (Track View, Animation Controller, IK Inverse Kinematics System, Dynamics System, Particle System), as well as the application techniques of post-production effect tools (Video Post-processing, Rendering Effects, Quality Lights, Environmental Fog, Volumetric Fog, Combustion and Explosion). Based on the positioning of this book, the author has designed a reasonable curriculum to help universities improve learning quality and guide learning methods, thereby promoting the development of the CG industry. This book can serve as both a training manual for 3ds Max 6 animation production training classes and a self-study reference for.
3ds Max 6 Standard Textbook (1CD)
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