Art of Rendering in 3ds Max 6 (Includes 1 CD)

Author: Li Hua
Publisher:
Publish Date: 2004-01-01
Features: In 2003, China Power Press introduced a series of excellent professional books from the United States and South Korea, where 3D technology is rapidly developing. These include the long-awaited titles such as Inside Maya 5 and The Art of Materials and Texturing in 3ds Max, which received unanimous praise from domestic publishing peers and readers. This book is designed to solve rendering challenges in Max. It is divided into 5 parts and 31 topics, introducing four major mainstream renderers—FinalRender, Brazil, V-Ray, and Lightscape—through a step-by-step approach. It is also the first to reveal non-photorealistic rendering (NPR) technology, allowing users to effortlessly achieve cartoon, sketch, hand-drawn sketch, 2D-3D, and industrial drafting rendering effects. The book focuses on solving key and difficult problems in applications and delves into advanced rendering techniques, achieving a perfect blend of technology and art. It is currently one of the most classic 3D rendering tutorials in China, a must-read for anyone learning rendering technology.

📌 Related Posts