Author: DANADLAN
Publisher:
Publish Date: 2005-01-01
Features: This book comprehensively introduces the methods of creating 3D animations using LightWave8 through a large number of practical exercises and typical examples. The book is divided into 21 chapters, including the modeling and 3D scene creation processes for projects such as mobile phones, characters, humans, cars, and text. It covers dynamics like particles, rigid bodies, soft bodies, and cloth; enhanced textures and environments including gradients, UV mapping, and baking; as well as the application of LightWave's powerful rendering engine in post-processing and effects for 3D animations, enabling readers to apply what they learn and expand their skills. This book is suitable for beginners, intermediate, and advanced users in the field of 3D modeling, and can also serve as a reference for related research fields.
LIGHTWAVE8 Complete Guide
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