3ds Max Wow! Book Material and Texture Chapter

Author: Zhou Yuzhou
Publisher:
Publish Date: 2005-08-01
Features: This book is closely focused on the themes of materials and textures. Its greatest feature lies in combining knowledge points with practical examples. The fifth example in the book is derived from the author's actual creative work. To pursue the realism of details and perfect effects, even the specific parameter settings are authentic. The advantage of this approach is that when readers encounter similar problems in their own work, they can not only refer to the book's examples but also learn from its parameters. The book is rich in content, well-structured, and written in fluent language with concise and practical operation steps. It thoroughly expresses the design philosophy of the works from aspects such as creativity, production, and rendering, highlighting its practicality. It is highly suitable for beginners and intermediate users of 3dsmax7, as well as serving as an ideal textbook for students of related majors in higher education institutions.

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