3DSMAX Material Storm Texture Material, Texture and Rendering

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Features: This book analyzes the common properties of most materials through typical examples, with a focus on how texture controls material properties and their relationships. By analyzing the examples, it reveals the fundamental reasons behind certain material effects and demonstrates appropriate methods in the material editor to achieve these effects, avoiding mere explanations of options. The book emphasizes the analysis of processes and the adjustment of thinking direction, using specific examples to guide readers gradually master the material editing in 3ds Max and unlock its potential. Through studying this book, readers will be able to design materials as they wish, making it a reference book for beginners and intermediate users of 3ds Max.

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