Author: (American) Gibbs, translated by Gong Tao et al
Publisher:
Publish Date: 2004-04-01
Features: Maya, as an outstanding 3D animation software, is playing an increasingly significant role in various fields of real life. Just like its name "Maya," people have fully acknowledged its powerful functions and rich resources. It will continue to shine with the development of computers and the needs of society. This book is like a brand-new, coherent, and professionally organized animation project. It not only teaches readers specific Maya techniques but also provides valuable practical exercises to demonstrate the entire animation production process. The files are divided into stages, meaning readers can start or end at any part of the project—i.e., they can read the book page by page or use it as a reference, pausing only where needed, or practicing specific modeling, animation, or rendering techniques. At every point you see, experts offer suggestions, shortcuts, and advanced techniques for Maya's new features. Maya is currently one of the best 3D animation software in the world, especially suitable for character animation. This book introduces five themes of Maya—Basic Maya, Modeling, Animation, Output, and Advanced Techniques—through numerous examples. It is suitable for beginners as well as reference material for advanced Maya users.
Maya 5: From Beginner to Expert
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