Advanced Flash MX Tutorial

Author: Shen Dalin, Editor-in-Chief: Guan Dian
Publisher:
Publishing Date: 2003-01-01
Features: Flash MX is a very popular product of Macromedia Inc. It is software used for creating and editing animations and movies, and it can produce animation files with the extension .swf. This animation can include background sound and have strong interactive capabilities. Files created with it have a small byte size, which is beneficial for online transmission. Additionally, Flash is also used in the development of interactive multimedia software. It can not only be imported and used in professional-level multimedia production software such as Authorware and Director but can also independently create multimedia presentations and multimedia teaching software, etc. It represents the direction of web and multimedia technology development.
This book is divided into 13 chapters and introduces most of the functions of Flash MX in a step-by-step manner. It particularly highlights the new tools, the "Properties" panel, functions, commands, objects, shared libraries, and components of Flash MX, as well as more of its new features and the new peripheral software SWiSH2.0. Additionally, the book is written according to teaching principles and cognitive characteristics, covering each knowledge point, and introduces a large number of methods and techniques for using Flash MX through nearly 100 examples of varying sizes.
This book can be used as a textbook for colleges and vocational schools in computer application, network, and other related fields. It can also serve as a teaching material for social training and self-study for individuals with some computer knowledge.
Flash MX is a very popular product of Macromedia Inc. It is software used for creating and editing animations and movies, and it can produce animation files with the extension .swf. This animation can include background sound and have strong interactive capabilities. Files created with it have a small byte size, which is beneficial for online transmission. Additionally, Flash is also used in the development of interactive multimedia software. It can not only be imported and used in professional-level multimedia production software such as Authorware and Director but can also independently create multimedia presentations and multimedia teaching software, etc. It represents the direction of web and multimedia technology development.
This book is divided into 13 chapters and introduces most of the functions of Flash MX in a step-by-step manner. It particularly highlights the new tools, the "Properties" panel, functions, commands, objects, shared libraries, and components of Flash MX, as well as more of its new features and the new peripheral software SWiSH2.0. Additionally, the book is written according to teaching principles and cognitive characteristics, covering each knowledge point, and introduces a large number of methods and techniques for using Flash MX through nearly 100 examples of varying sizes.
This book can be used as a textbook for colleges and vocational schools in computer application, network, and other related fields. It can also serve as a teaching material for social training and self-study for individuals with some computer knowledge.

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