Author: Bu Jiajun, Zhang Haixiang, Chen Tianzhou
Publisher:
Publish Date: 2004-08-01
Features: This book introduces the entire process of game development based on the BREW platform, targeting the current status and future prospects of the mobile game market. The content of the book: First, it describes the overall process of mobile game development through a simple and easy-to-understand example, helping readers establish a preliminary intuitive understanding. On this basis, it provides an in-depth analysis of the application framework and core concepts of mobile game development based on BREW, and explains various key technologies of mobile game development—such as GUI technology, IO technology, memory management technology, sound effect management technology, sound technology, animation technology, and wireless network communication technology—with a series of complete and independent technical examples. Finally, it demonstrates the integrated application of these technologies through two comprehensive and complete game development examples.
Target Audience: The primary readers of this book are engineering technicians engaged in mobile game development, college students, and enthusiasts of related technologies. This book can serve as a textbook for embedded game development courses in vocational colleges and universities, as well as an introductory and reference book for mobile game developers.
In-depth BREW Mobile Game Development (with CD-ROM)
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