Author: Lu Guangyi, Song Xianfeng
Publisher:
Publish Date: 2004-11-01
Features: This book guides readers in learning Java programming methods and techniques through the creation of fun games. The format is novel, lively, and unique. Starting from the basics of the Java language and writing simple programs, the book organically integrates Java programming concepts into the design examples of multiple fun games such as "Lucky 52," "Fast Calculation 24," and "Tetris." This makes abstract concepts in Java, such as classes, objects, properties, methods, interfaces, and inheritance, more concrete and vivid, easy to understand, and helps readers master the application and techniques of arrays, strings, event handling, exception handling, graphics and multimedia applications, Swing components, and networking in Java. The book is organized using a sample-based teaching method, combining fun, intuitiveness, and operability, making it suitable for Java beginners and computer enthusiasts interested in game programming as a reference.
JAVA Game Programming Tutorial (1493)
📌 Related Posts
Literature
Latest primary school students' phonetic picture composition
2026-09-21
News
Is the symptom of candidal vulvovaginitis severe?
2026-09-29
Literature
Futures Investment Fund
2026-09-29
News
How to treat impotence to be more effective?
2026-10-06
Literature
(KH)Sun Certified Java Programmer Exam Preparation - Part 2 -- SL1352
2026-10-07
Literature
Software Architecture in Practice (Second Edition)
2026-10-07
Literature
Computer Assembly and Repair Short Course Tutorial and Hands-on Guidance (New Start)
2026-10-07
Literature
AutoCAD 2004 Chinese Standard Tutorial (CD-ROM)
2026-10-07