Author: Rongqin Technology Compiler
Publisher:
Publish Date: 2004-11-01
Features: Java is a cross-platform programming language with powerful network application capabilities, making it one of the essential tools for developing online games. To help readers fully understand the design concepts and methods of online games, this book starts with the basics of Java syntax and provides a detailed introduction to game principles and their Java program implementations. The content includes animation implementation, sound effect processing, mouse and keyboard event handling, artificial intelligence, online networking, 2D and 2.5D maps, particle systems, and 3D algorithms. The book emphasizes learning game design techniques through practical examples, enabling readers to create diverse and dynamic games. As an introductory book on online game design using Java, it is rich in content, well-structured, and concise in language. The examples are highly practical and representative, making it not only suitable for but also an invaluable reference for Java programmers.
Programmer Library: JAVA2 Game Design
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