Author: Sun Jiagang
Publisher:
Publish Date: 1998-09-01
Features: This book introduces the principles, algorithms, and systems of computer graphics. The main contents include: computer graphics hardware, graphics international standards, interaction techniques and user interfaces, practical graphics libraries, free curves and surfaces, geometric modeling, realistic graphics rendering, image processing, etc. These contents reflect the new achievements in the field of computer graphics since the 1990s, both domestically and internationally, especially in our field. This book serves as a textbook for undergraduate and graduate students studying "Computer Graphics" or "Fundamentals of Computer Graphics," and can also be used as a reference for technicians engaged in related professional work. ... This book introduces the principles, algorithms, and systems of computer graphics, with main contents including computer graphics hardware, graphics international standards, interaction techniques and user interfaces, practical graphics libraries.
Computer Graphics (Third Edition)
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