Author: Lin Fuzong
Publisher:
Publish Date: 2005-06-21
Features: This series of textbooks has grown alongside the rapid development of computer science and technology for 15 years, winning 29 national-level awards, including the National Science and Technology Progress Award and the National Excellent Teaching Material Special Award. It has been selected as a teaching material by hundreds of universities with excellent teaching results. Now, after revision and the addition of new products and content, it covers the main courses for undergraduate and master's students. This series of textbooks has a complete system, rigorous structure, theoretical integration with practice, and focuses on quality cultivation. Principles are clearly explained, accurate and easy to understand, with practical material and rich content. The content of this textbook was developed based on the teaching syllabi of multimedia courses from famous universities in the United States, Canada, and Europe. On the basis of the first edition, some chapters were revised and new content on wavelet transform, color science, XML, and HTML was added. To maintain the completeness of the basic course content in multimedia technology, this textbook is still divided into four parts: 1. Representation and Computation of Multimedia (Chapters 2-13), mainly introducing the basic knowledge and encoding methods of sound, image, and digital television media. 2. Multimedia Storage (Chapters 14-16), mainly introducing the storage principles of CD and DVD storage devices and the storage formats in multimedia large storage. 3. Multimedia Network Applications (Chapters 17-20), mainly introducing the characteristics of multimedia network applications, the Internet, multi-target broadcasting, and the basics of multimedia communication systems. 4. Multimedia Content Editing Languages (Chapters 21-23), mainly introducing the basics of HyperText Markup Language (HTML), Extensible Markup Language (XML), and Extensible HyperText Markup Language. Each chapter includes "Thinking and Exercises," and from Chapter 2 to Chapter 23, there are also "References and Sites." This textbook is more suitable for students in their third year or above, or for readers with equivalent knowledge and abilities for self-study.
Multimedia Technology Basics (Second Edition)
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