Author: Yan Guoying, Kang Yu
Publisher:
Publish Date: 2005-01-01
Features: This book is one of the series "Zero Point Takeoff Computer Training School" and mainly includes the following content: the basic knowledge and operations of Flash MX 2004, methods for drawing and editing vector graphics, the use of materials, the use of frames and layers, the use of components and libraries, frame-by-frame animation, tweening animation, guide animation, mask animation, and other special effects animations, the use of ActionScript statements, the creation of interactive animations, the use of Flash components, the creation of interactive buttons and menus, the use of sound, the output and publishing of animations, and finally, the production methods of two special effects animations and comprehensive examples. Through studying this book, readers will be able to master the ability to create Flash animations using Flash MX 2004. The book is well-structured, detailed, rich in examples, and illustrated. Each lesson is presented in the structure of pre-class guidance, classroom explanation, hands-on practice, and post-class exercises. The pre-class guidance highlights the foundation, key points, difficulties, and learning methods of each lesson's classroom explanation, facilitating self-study and aiding instructors. The classroom explanation provides detailed explanations of each lesson's knowledge points. The hands-on practice offers examples closely related to the classroom explanation, guiding readers to learn by doing. The post-class exercises include fill-in-the-blank questions, true/false questions, multiple-choice questions, short-answer questions, and hands-on operation questions, designed to reinforce the knowledge learned in each lesson. This book is targeted at intermediate and advanced users of animation creation and is suitable for various social training students, office clerks of different age groups, faculty and students of universities and colleges, and animation enthusiasts. It can also serve as a reference for professionals in graphic image processing, web design, advertising design, and game development. It is particularly suitable for use as a Flash training textbook in computer training schools.
Chinese Version FLASHMX2004 Animation Production Training Course (Zero Point)
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