Author: Lu Qiming
Publisher:
Publish Date: 2003-12-01
Features: This book is based on the DirectX SDK 9.0 version and covers almost all aspects of C++ programming using DirectShow on the Windows platform. The book is divided into four parts. Part 1 provides a detailed introduction to the basics of DirectShow. Part 2 focuses on the development of Filters and DirectShow applications, including currently very popular audio and video capture, support for digital cameras, nonlinear editing, and other applications. Part 3 provides an in-depth analysis of some typical source code provided by the DirectShow SDK. Part 4 combines the author's personal development practices, further introducing the practical applications of DirectShow through case studies and open-source code analysis.
(KH)DirectShow Development Guide 1359
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