Author: Ning Shulin, Li Kai, Xu Xinlong (editors)
Publisher:
Publish Date:
Features: This book explains the features and techniques of Java2 through examples. It is divided into seven parts:
Part 1: Beginner Interface Section, which covers object-oriented knowledge and basic Java2 applications, requiring readers to create simple user interfaces.
Part 2: Intermediate Interface Section, which explains the concept of object lifecycle and interface layout, requiring readers to create moderately complex user interfaces and gain a deep understanding of the object lifecycle concept.
Part 3: Advanced Interface Section, which covers the principles of message listening and message passing, requiring readers to create advanced user interfaces based on window application knowledge.
Part 4: Network Section, which starts with simple network application examples and then explains network protocols and network layer concepts, enabling readers to master the design methods of Java2 network programs.
Part 5: Special Effects Section, which focuses on the concept and operation principles of threads, requiring readers to master numerous details related to threads, handle image effects in Java2, draw interface graphics, and create animation effects.
Part 6: Game Section, which emphasizes software engineering design methods, requiring readers to plan complex program designs from a higher perspective and effectively connect the real world with the information world.
Part 7: Database Application Section, which explains how to access relational databases using JDBC and the JDBC-ODBC bridge. This book can serve as an introductory guide for Java beginners, a practical reference for advanced learners, and a research resource for experts.
Java2 Programming Practice Skills (1CD)
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