Game Programming Gems 2 (1CD)

Author: Dora
Publisher:
Publish Date: 2003-12-01
Features: Welcome to read "Essential Algorithms for Game Programming, 2nd Edition." This book selects 70 articles discussing various game programming topics, and readers can directly apply the techniques described in them to games. I am proud to be able to present such a book to readers. It is an excellent reference book, a crystallization of the wisdom and experience of over 40 experienced game developers. This is the second book in the "Essential Algorithms for Game Programming" series, including over 70 brand-new articles that explore various game programming topics. Each article either provides a practical solution to a programming problem or proposes a creative way to reduce programming time and redundancy. The book covers major topics involved in developing cutting-edge game engines, and is divided into 6 chapters, including general programming techniques, mathematical skills, artificial intelligence, geometric management, graphics display, and audio programming. Expert-level developers can immediately apply the techniques introduced in the book, while junior and intermediate programmers will enhance their skills and knowledge by reading it. It is an excellent reference book, a crystallization of the wisdom and experience of over 40 experienced game developers.

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