Author: Zhang Likang
Publisher:
Publish Date: 2002-01-01
Features: This book introduces the basic knowledge, modeling design, production, and techniques of 3ds Max 4, as well as the fundamental ideas and methods for creating animations with 3ds Max 4. The entire book is structured in the form of classroom lectures, hands-on practice sessions, and post-class exercises. It is highly operational, concise in language, highlights key points, has a clear logical flow, and is easy to understand. The book is clearly positioned for beginners and intermediate readers, omitting some advanced and difficult-to-use knowledge points that are challenging for this audience. Instead, it focuses on explaining the essential knowledge in detail and thoroughly, aiming to convey the most commonly used basic functions in the smallest possible.
3DS MAX 3D Modeling and Animation Training Course (Zero Point)
📌 Related Posts
Literature
Chinese Language Thematic Research
Classical Chinese Reading Comprehension Common Dictionary
2026-09-13
News
Why do 4-year-old children wet the bed?
2026-09-19
News
What are the symptoms of hand, foot, and mouth disease?
2026-09-20
News
My baby started trembling in her legs a few days after turning two months old. How could this be?
2026-09-22
Literature
DELPHI Database Development Classic Examples Solved
2026-10-07
Literature
Creating Multimedia Programs with Authorware
2026-10-07
Literature
Unix Shell Programming (Third Edition)
2026-10-07
Literature
CAXA 3D Solid Modeling Tutorial (CD)
2026-10-07