3ds Max 7 Animation Modeling and Advanced Rendering (Includes 1CD)

Author: Peng Chao
Publisher:
Publish Date: 2005-01-01
Features: This is a practical tutorial specifically designed for readers who want to learn and master the use of 3D animation software 3ds Max in a short period of time. It primarily focuses on the introduction of 3ds Max's modeling and rendering functions, guiding readers to comprehensively and systematically learn advanced 3D modeling and rendering techniques through step-by-step examples. The book consists of 12 chapters. Chapters 1 and 2 mainly introduce CG technology and the workflow of 3ds Max 7; Chapters 3 to 12 provide detailed explanations of the 3ds Max 7 workflow through examples such as "Focusing on a Highball," "Aesthetic Coffee," "Teapot Laser Color," "Workbench Still Life," "Curved Moon Blade," "Zippo Lighter," "Reactor Dynamics," "Cartoon Robot Dog," "Cartoon Tiny Dinosaur," and "Armor Little Warrior," enabling readers to quickly grasp the methods and principles of creating animation models. Additionally, the book primarily uses Scanline, Brazil, and mental ray renderers. The content is rich, examples are classic, and the application is emphasized. For each example, technical topic explanations are provided, along with thought-provoking guidance to help readers master application skills and broaden their design perspectives. The accompanying CD-ROM is rich in practical content, which can enhance learning efficiency and achieve twice the result with half the effort. This book is particularly suitable as a textbook for animation programs in higher art institutions, as well as for beginners and advanced learners of 3D animation. It is also suitable as supplementary material for social training institutions and vocational colleges. This is a practical tutorial specifically designed for readers who want to learn and master the use of 3D animation software 3ds Max in a short period of time. It primarily focuses on the introduction of 3ds Max's modeling and rendering functions, guiding readers to comprehensively and systematically learn advanced 3D modeling and rendering techniques through step-by-step examples. The book consists of 12 chapters. Chapters 1 and 2 mainly introduce CG technology and the workflow of 3ds Max 7; Chapters 3 to 12 provide detailed explanations of the 3ds Max 7 workflow through examples such as "Focusing on a Highball," "Aesthetic Coffee," "Teapot Laser Color," "Workbench Still Life," "Curved Moon Blade," "Zippo Lighter," "Reactor Dynamics," "Cartoon Tiny Dinosaur," and "Armor Little Warrior," enabling readers to quickly grasp the methods and principles of creating animation models. Additionally, the book primarily uses Scanline, Brazil, and mental ray renderers. The content is rich, examples are classic, and the application is emphasized. For each example, technical topic explanations are provided, along with thought-provoking guidance to help readers master application skills and broaden their design perspectives. The accompanying CD-ROM is rich in practical content, which can enhance learning efficiency and achieve twice the result with half the effort. This book is particularly suitable as a textbook for animation programs in higher art institutions, as well as for beginners and advanced learners of 3D animation. It is also suitable as supplementary material for social training institutions and vocational colleges.

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