Author: Shi Zheng
Publisher:
Publish Date: 2006-03-01
Features: This book comprehensively introduces the technology, principles, and methods of mobile device game development based on the MIDP 2.0 framework in J2ME. The book is divided into 13 chapters, including topics such as an introduction to J2ME, development environments, basic game controls, interaction handling, graphics processing, color processing, image processing, animation processing, image layer management, font processing, audio/video processing, state storage, and application publishing. The book adopts a detailed explanation of technical interfaces and an illustrative example-driven approach, with a clear structure, abundant examples, and ease of understanding, making it a valuable reference forJ2ME developers. This book is suitable for professional and aspiring Java developers with a certain foundation in the Java language, as well as programmers transitioning to Java mobile development who are seeking a comprehensive Java reference.
J2ME Wireless Mobile Game Development
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