Computer Animation Technology -- Flash Edition

Author: Zhao Fengnian
Publisher:
Publishing Time: Not available
Features: This book starts with the basic principles of animation and transitions to how to create animation using Flash. It introduces three fundamental types of animation: frame-by-frame animation, shape tweening animation, and motion tweening animation, as well as how to create interactive animations using ActionScript. The book is divided into 7 chapters, covering the following content: animation technology basics, creating and processing animation materials, creating frame-by-frame animation, creating shape tweening animation, creating motion tweening animation, ActionScript basics, and ActionScript advanced topics. This book serves as a textbook for vocational and technical college computer animation technology courses and is also suitable for various institutions and training programs to teach courses such as "Flash Animation Creation," "2D Animation Creation," and "Computer Animation Technology (2D Animation Part)." For beginners and intermediate users of Flash, the book's clear and structured explanations, along with numerous examples and exercises, make it an invaluable self-study reference.

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