Author: None
Publisher:
Publish Date: None
Features: FlashMX is a very popular vector drawing and animation software produced by the American company Macromedia. It can create high-quality vector graphics with a small file size (with the extension .swf) and highly interactive web animations. These files can be inserted into HTML, used as standalone web pages, or imported into professional multimedia production software such as Authorware and Director. This book is divided into 10 chapters and 40 lessons, providing a total of 55 examples and nearly 100 exercises, taught lesson by lesson. The book comprehensively introduces the working environment of FlashMX, methods for creating and editing various FlashMX objects, techniques for creating general FlashMX animations, the ActionScript language of FlashMX, methods for creating interactive animations, and the use of components, as well as the use of surrounding software such as SWiSH2.0 and Swift3Dv2. When explaining the lessons, the book fully ensures the relative completeness and systematic nature of the knowledge. The book progresses from simple to complex, combining theory with practical production, allowing readers to not only understand "what" but also "why," enabling them to quickly get started and achieve a high level of proficiency. Teachers can use it with ease for teaching, and students can also study independently. This book can serve as a textbook for various computer professional education institutions or as a self-study guide for beginners.
Flash MX Chinese Version Application Tutorial
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