Maya & AE Film and Television Show Package Production Complete Guide

Author: Guo Hongsong et al
Publisher:
Publish Date: 2005-09-30
Features: The book is written in fluent language, with clear structure and excellent examples, starting from the basics and important concepts of film and television packaging. It focuses on introducing commonly used editors, polygon editing methods, NURBS curves and surfaces, modeling techniques, lighting and rendering, material settings, common materials and animations for opening sequences, detailed explanations of title sequence production, and the creation of overseas on-site opening sequences. Especially, it provides valuable experience for readers in rendering, compositing, and output of large-scale film and television programs by combining After Effects. This book is a perfect combination of technology and art, offering a fast and effective learning method for film and television packaging design. Learning film and television packaging production, this book.
- Mature production experience and stunning effects from first-line Maya experts
- Fully reveals advanced operation techniques of Maya + After Effects
- Showcases high-end film and television packaging design with the perfect combination of Maya and After Effects
- Use strength in planning, quality in guarantee, and content to speak, truly experiencing the immediate production effects
- Currently one of the best Maya + After Effects application tutorials in China, a must-have book for film and television packaging production professionals
The content of the accompanying CD-ROM includes example materials and project files from the book, as well as video files of program packaging designed by the authors, which are highly reference and practical value. This book is an authoritative professional book meticulously crafted by a renowned domestic Maya film and television opening sequence production expert and a first-line media creative director. It focuses on the hot topics of current film and television opening sequence production, systematically and comprehensively explaining the advantages of Maya's functions and commands in film and television production. Through more than ten highly commercial-value successful cases in a step-by-step manner, it thoroughly analyzes the excellent opening sequences currently played in major programs across the country. The book is divided into 5 chapters, starting from the basics and important concepts of film and television packaging, mainly covering commonly used editors, polygon editing methods, NURBS curves and surfaces, modeling techniques, lighting and rendering, material settings, common materials and animations for opening sequences, detailed explanations of title sequence production, and detailed explanations of overseas on-site opening sequence production. It especially provides valuable experience for readers in rendering and output of large-scale film and television programs. The accompanying CD-ROM includes source files and completed effect demonstration files from the book. This book is suitable for reference use by students in art-related junior colleges and vocational schools, training course participants, and computer art enthusiasts.

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