Author: Yan Jinshu
Publisher:
Publish Date: 2005-02-01
Features:
● This is a foundational guide to ActionScript for artists, leading them into the world of programming; an introduction to object-oriented programming and ActionScript 2.0 that artists can easily understand; enabling traditional web developers to combine their existing expertise to create outstanding Flash interfaces for network applications.
● More in-depth and detailed explanations of component usage than official documentation, covering non-public methods and exclusive author techniques. Learn what RIA (Rich Internet Application) is and how to develop RIA design patterns.
● Learn to modify component appearances, creating Mac OS X-style scrollbars; master the programming techniques commonly used by Macromedia engineers when extending classes.
● Comprehensive coverage of server connection technologies like Flash Remoting, Web Services, and RDBMS Resolver, which most Flash developers have never encountered.
● Step-by-step tutorials on popular applications such as Flash photo albums, drawing boards, MP3 players, and dynamic expandable menus, using clear and simple explanations to convey in-depth knowledge, ensuring you understand and learn professionally.
● Teach real-world application development techniques and insights—no simple, theoretical examples. Improve your programming habits, build a solid foundation, and avoid unnecessary detours.
This book is written by Yan Jinshu, a renowned Flash developer from Hong Kong, China, as a guide to ActionScript 2.0 and the development of Rich Internet Applications (RIAs). The content revolves around programming concepts, ActionScript 2.0 syntax, rapidly creating applications using components, Flash server connections, and database extraction and updates, all demonstrated through practical examples. The goal is to help existing Flash MX users and traditional programmers with an interest in Flash to enter the new world of web application development brought by Flash MX 2004 in a simple and straightforward manner.
The examples in this book are all real-world applications. By studying these examples, readers can deepen their understanding of each chapter, grasp the steps of actual project development, and eventually apply the techniques they learn to their own projects.
The accompanying CD-ROM contains source files for all the examples in the book. The author fully reveals exclusive behind-the-scenes insights, offering a comprehensive analysis of common design problems and techniques encountered by Flash developers. This book is suitable for intermediate Flash developers as an advanced reference guide.
FLASH MX 2004 and RIA Application Development
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