Author: None
Publisher:
Publication Date: 2005-09-01
Features: Uses Deitel's Live-Code approach, providing an authoritative introduction to programming on the Java 2 Platform, Standard Edition 5.0! Java is one of the most popular object-oriented programming languages, with an estimated 4 million developers currently! This book is the new concise edition of the world's widely used Java textbook—"Java How to Program, 6/E" [Java University Tutorial (6th Edition)], which includes most of the content from Chapters 1 to 10 of "Java University Tutorial (6th Edition)" and introduces the concepts of classes and objects earlier. The book's features include a comprehensive coverage of the fundamental principles of object-oriented programming in Java, as well as multiple major integrated case studies: the Time class, Employee class, GradeBook class, and optional GUI and graphics tracking. Dr. Harvey M. Deitel and Paul J. Deitel are the founders of Deitel Associates, a company internationally recognized for its training and textbook publishing in Java, C++, C#, Visual Basic .NET, Visual C++ .NET, XML, Python, Perl, Internet, Web, and object-oriented technologies. Deitel have written many best-selling programming language textbooks, including "Java University Tutorial (6th Edition)," "Internet and WWW Programming Tutorial (3rd Edition)," "C University Tutorial (4th Edition)," and "C++ University Tutorial (4th Edition)." The materials provided with this book include a website that offers all the example code and information from the book for teachers, students, and professionals. You can contact the authors via the email address below. About Deitel's Dive Into series global online training, as well as the free subscription to the DeitelBuzzOnline newsletter.
"Regarding the new features of JDK 5.0, the book is indeed undeniable"—Doug Kohlert
"The book's notable aspect is the author's focus on how to achieve good software engineering."—Dean Mellas
"The new Chapter 3 introduces OOP without overwhelming readers with unnecessary details. I think this is because the book handles conceptual details at a very appropriate level! This will be very helpful for my next class for beginners. I once introduced content supporting JHTP at the students' request, abandoning the textbook they were then using. Currently, no textbook can match the organization and presentation of this book. Its Live-Code approach provides reusable code, which makes a big difference in students' programming."—Walt Bunch
"Chapter 9 is an excellent chapter! It introduces inheritance in a clever way, and the examples are perfect."—Stephen Weiss
"I really like the way the book explains polymorphism, abstract classes, and interfaces in Chapter 10."—Earl LaBatt
"The book introduces the concept of classes earlier. The author distinguishes between the functionality of classes and their testing, emphasizing good programming design principles."—Craig W. Slinkman
"The optional graphics and GUI tracking case studies bring much joy to students in learning Java! Working with colors, graphics, and GUIs usually captures their attention more!"—Karen Arlien
"The UML material is very useful and provides great help."—Gavin Osborne
"The book provides a good explanation of object-oriented programming principles. It is a must-read for all eager programmers!"—Marita Ellixson
This book is the new concise edition of "Java How to Program, 6/E" [Java University Tutorial (6th Edition)], targeting the Java 2 Platform, Standard Edition 5.0, and providing readers with a detailed introduction to object-oriented programming using the Java language. The book mainly includes the following content: First, it comprehensively introduces the basics of the Java language, including input/output, basic types, operators, control statements, and methods/arrays. Compared to "Java How to Program, 6/E," it introduces the concepts of classes, objects, and object-oriented programming earlier, such as inheritance, polymorphism, and interfaces. At the same time, it describes many new features and characteristics of the Java language for J2SE 5.0, such as formatted output (printf), the Scanner class, the Enum class, and variable-length parameter lists. In addition, the book introduces the Unified Modeling Language (UML 2.0) to help readers build a solid foundation in object-oriented design. Through multiple detailed case studies, the book enables readers to quickly master object-oriented programming techniques. Finally, in the appendix, it introduces how to use useful tools such as debuggers and Java API documentation. This book can be used as a textbook for programming language and Java teaching in universities and colleges, as well as a reference for software designers engaged in Java program development.
JAVA University Basic Tutorial (6th Edition) English Version
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