Author: Starlight Network Studio
Publisher:
Publish Date: Not available
Features: This is a game design book that gets you close to real project production. The author adopts a picture-and-text comparison approach to comprehensively reveal the 3D design and production process of the CS (Counter-Strike) game, showcasing the 3D scenes, weapon models, and character models in the game, as well as the techniques for creating scene animations. The book is rich in content, detailed, and highly readable. After studying the entire book, readers will gain a comprehensive understanding of character, weapon, ammunition, scene design, and texture mapping in games. They will also acquire a certain grasp of the production process, methods, and techniques of 3D games, enabling them to handle most 3D game production tasks as 3D artists. This book is suitable for professionals in the fields of 3D games and animation, as well as students and enthusiasts of computer art. It is particularly valuable for readers interested in weapon modeling, character modeling, and scene modeling, offering significant guidance. The accompanying CD-ROM includes source files, materials, and effect files for all the examples in the book. Additionally, it provides video files of the creation processes for a heavy tank and a classic game character, making it a worthwhile purchase.
CS (Counter-Strike) game design(1CD)1448
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