Author: (American) Winer et al., translated by Luo Yingwei
Publisher:
Publish Date: 2002-08-01
Features: This book uses Java GUI programming as the description method and UML as the modeling tool to study classic data structures using object-oriented programming methods. The book is divided into two parts, consisting of 18 chapters. Part 1, chapters 1 to 8, introduces object-oriented programming methods and Java GUI programming methods. Part 2, including chapters 9 to 18, focuses on discussing some classic data structures and is accompanied by carefully designed experimental programs to enhance readers' understanding of basic concepts and principles. The appendix introduces UML, simple concepts of algorithm complexity, and the installation and usage of the Foundations class library used in this book. This book is a new textbook for learning classic data structures using the Java language, suitable for computer science students in universities and colleges, as well as software developers who wish to improve their skills in Java OOP, GUI programming, and data structures.
Java Data Structures and Object-Oriented Programming Basics
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