FlashMX Plugin Picks

Author: Longma Studio
Publisher:
Publish Date: 2003-08-01
Features: After the evolution of procedural and object-oriented development, software development has gradually shifted toward component-oriented approaches. In this trend, Flash has emerged with a variety of middleware and functional components. These components are compact in structure, feature-complete, and user-friendly. Properly utilizing plugins can significantly enhance project development speed. Currently, the application of Flash plugins in China is still in its early stages, with many enthusiasts still "crawling" along the timeline. Moreover, most existing market books focus on explaining Flash fundamentals and introducing practical techniques, leaving a gap in the coverage of Flash plugins. This book uses concise and clear language to provide an accessible and systematic introduction to Flash plugins and their applications across various fields.
The content is divided into two parts: the Basics and the Advanced. The Basics section introduces the functions and usage of Flash plugins through case studies, organized into seven chapters based on plugin types: "Movie Clip Control," "Utility Components," "Effects," "Utility Tools," "Template Kits," "Sample Works," and "Browser Settings." The Advanced section focuses on the principles, development standards, and processes of plugins, covering topics such as "Component Creation" and "Function Expansion."
This book comes with a companion CD containing example materials, final results, and a plugin library. It is designed for beginners and intermediate users of Flash MX, as well as professionals and hobbyists engaged in vector animation, teaching materials, multimedia interactive movies, and Web application client-side development. It serves as a supplementary reference for Flash developers.

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