Author: Xin Yu, Zhang Junjie, Jiang Ling (editors)
Publisher:
Publish Date: 2000-03-01
Features: This book focuses on introducing the newly added features and interface characteristics of the newly released 3DS MAX 3.0, as well as 2D object editing and modification, 3D modeling techniques, network editing, NURBS modeling, etc. In the application of comprehensive examples, it integrates materials and textures, lighting effects, camera usage, and video post-processing into one. Concepts and examples are presented side by side, emphasizing professionalism and practicality. Additionally, the book provides preliminary discussions on animation track window creation, material animation, and offers a detailed explanation of particle systems and their applications. The book combines theory with practice, featuring rich and exciting examples, demonstrating strong practicality. Readers not only gain proficiency in rendering effects and animation production techniques but also gain a deeper understanding of the complex concepts within 3DS MAX 3.0.
3DS MAX 3.0 Practical Tutorial
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