Author: Chen Hong
Publisher:
Publish Date: 2006-03-01
Features: This book presents unique insights into game design from the perspective of RPG game development, drawing on the author's extensive experience in game development. Using simple and humorous language, the author systematically introduces various aspects such as "the concept of the player," "methods for gaining inspiration," and "the entire process of game design and development." Even more valuable is that the author interviewed numerous renowned game industry designers, expressing their insights through interviews. At the end of the book, the author shares the proposal for the commercial game Nox, which he was responsible for designing, and provides a detailed explanation of its design philosophy. These insights hold significant learning and reference value for readers who aspire to enter the field of game design or are already working in it. This book is part of the classic series on game development and is suitable for game developers, amateur game software development enthusiasts, and as a reference for students of relevant majors in colleges and universities.
Sword and Electricity – The Art of Role-Playing Game Design
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