C++ Game Programming

Author: Noel Llopis (USA)
Publisher:
Publish Date: 2004-09-01
Features: This book takes a game development perspective and applies C++ to the field of game software. It introduces practical experience with C++ and uses conventional C++ techniques to solve problems frequently encountered by game developers. The book focuses on technologies that have been applied in actual projects rather than simply listing long blocks of code. It is part of the classic series on game development and is suitable for game developers, amateur game software development enthusiasts, and students in game software development training programs. It can also serve as a reference book for relevant majors in colleges and universities.

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