Author: Huang Xinyuan and Chen Shihong
Publisher:
Publish Date: 1999-03-01
Features: This book is a 3D Studio MAX R2.5 training series (training materials) on materials, animation, and particle systems, developed according to Autodesk's training syllabus requirements and based on the authors' extensive experience in teaching and training. The book is divided into three main parts, each explaining various animation techniques and methods through practical examples. The animation section, in addition to covering the basic functions of 3DS MAX, focuses on introducing new animation controllers and dynamics systems. The materials, lighting, and environment section discusses the new ray tracing materials and texture types added in R2.5, as well as the glow and lens flare effects in VideoPost. The particle systems and lens effects section includes basic and advanced particle system usage, post-production methods for static image and scene compositing, lens effects techniques, static and dynamic camera matching. The appendix provides the ATC instructor certification syllabus, training syllabus, and reference questions for the exams. The book is easy to understand, rich in examples, and highly practical, making it suitable as a textbook for universities, 3D Studio MAX training courses, as well as for self-study and reference by computer animation enthusiasts and film production professionals.
3D Studio MAX R2.5 Learning Shortcuts - Materials, Animation, and Particle Systems
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