Author: Wang Jun
Publisher:
Publish Date: 2006-03-01
Features: Complete presentation of character animation workflows. Detailed explanation of front-end animation techniques such as character hair and bone animation. Comprehensive and systematic professional knowledge, pragmatic and innovative teaching philosophy. This book systematically and thoroughly explains the application knowledge of 3ds Max in character creation. The book has a well-structured and clear presentation. It adopts an interactive teaching method that combines software function explanations with practical example creation, aiming to help learners master the correct approach to learning 3ds Max. The accompanying CD-ROM contains source files for all examples and instructional videos for typical examples, providing learners with abundant resources for practice alongside the book. This book is particularly suitable for advanced 3ds Max users. Combined with the Scene and Animation Effects volumes of the "3ds Max Animation Technology Complete Collection," it enables learners to systematically and scientifically study 3ds Max, fostering autonomy and creativity in learning.
3ds Max Animation Technology Encyclopedia - Character Edition
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