Author: Bo Haitao
Publisher: China Electric Power Press
Publish Date: 2003-03-01
Features: In 2003, China Electric Power Press greatly enriched the IT book market with its computer art and design book series in terms of variety and quality. These books, with comprehensive and detailed technical explanations and unique innovative design concepts, have been widely welcomed by readers. Maya's material design has long been a challenge for 3D creators. To address this, we have specially invited Mr. Liu Zhengxu, a renowned domestic 3D creation expert and senior IT author, to organize and compile this book. This book uses the most common material effects in film and television advertising as production examples, introducing advanced Maya material creation techniques and methods through in-depth yet accessible material theory knowledge and detailed operation steps. The examples introduced in this book cover various techniques and knowledge points commonly used in Maya materials, including gold, steel chrome, X-ray, particle materials, lighting effects, ray-traced materials, water materials, glass materials, cloud materials, dirt materials, high-low materials, double-sided leaf materials, hatching stone materials, cloud materials, glare materials, smoke materials, and snow materials.
Maya4.5 Material Storm
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