3ds max & Lightscape 3.2 Interior Rendering Typical Examples - (Includes CD-ROM)

Author: Shen Yi
Publisher:
Publish Date: 2006-08-01
Features: This book uses 3ds Max and Lightscape as the main creative tools. With fluent language and a carefully designed structure, it vividly and thoroughly presents the entire process of creating renderings—from 3ds Max modeling to Lightscape rendering, and finally to Photoshop post-processing—for readers. All the examples in the book are decorative engineering cases, and most of the models and scenes can be used directly. The book is rich in examples and highly instructive, making it very suitable for self-study. The book is divided into 8 chapters, covering topics such as an overview of interior rendering, basic knowledge of rendering, fundamental modeling methods, the creation of interior surfaces and components, as well as the decorative design and creation of living rooms, bedrooms, shopping malls, and office lobbies.
This book uses 3ds Max and Lightscape as the main creative tools, presenting the entire process of creating renderings—from 3ds Max modeling to Lightscape rendering, and finally to Photoshop post-processing—with fluent language and a carefully designed structure. All the examples in the book are decorative engineering cases, and most of the models and scenes can be used directly. The book is rich in examples and highly instructive, making it very suitable for self-study. The book is divided into 8 chapters, covering topics such as an overview of interior rendering, basic knowledge of rendering, fundamental modeling methods, the creation of interior surfaces and components, as well as the decorative design and creation of living rooms, bedrooms, shopping malls, and office lobbies.
This book specifically introduces special modeling techniques, the creation of realistic materials, and detailed lighting effects, combining design knowledge with practical examples. It provides a comprehensive explanation of architectural rendering knowledge in a step-by-step manner, starting from basic to advanced levels. The book is suitable for beginners and intermediate learners, helping them quickly progress from novice to expert level. It can also serve as a teaching material for social training classes and a reference manual for relevant majors in colleges and universities.
The accompanying CD-ROM includes wireframe files used in the example creation, texture materials, as well as the final results, rendering images, and post-processing outcomes for each example.

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