Author: Ding Xinmin
Publisher:
Publish Date: 2006-08-01
Features: This book takes the perspective of a computer software designer, combining the development trends of software design languages, to provide a detailed introduction to the application of the Java language and object-oriented programming. It thoroughly explains the differences between traditional structured languages and object-oriented languages, and gradually explains the basic structures of C and C++ languages, thereby leading to the object-oriented programming concepts of Java. Starting from the combination of the Java language and object-oriented programming methods, this book introduces the programming philosophy and methods of Java through numerous examples. The book is divided into 10 chapters, covering main topics such as Java language fundamentals, object-oriented program structure, exception handling, Java resources and their utilization, graphical user interfaces, applets, multithreading mechanisms, network programming, and Java's connection with databases. Each chapter includes a large number of basic concept questions and programming exercises. The book is rich in content, practical, and highly operational. The concepts are explained in a clear and accessible manner, with knowledge points discussed in conjunction with examples. It can serve as a textbook for "Java Programming" courses in engineering-oriented undergraduate programs at universities, a training manual for software programmers, and a technical reference book for engineering technicians engaged in software design.
Java Programming Tutorial
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