Author: Mo Yongteng
Publisher:
Publish Date: 2006-09-01
Features: This book is an easy-to-understand introductory guide to design patterns. The author uses both C# and Java, along with real-life examples and illustrations, to comprehensively explain the concepts and programming applications of GRASP and the 23 design patterns from GoF. It helps readers grasp the essence of design patterns and apply them flexibly in their own development processes. The book introduces the basics of design patterns and GRASP in two chapters, and then thoroughly explains the 23 design patterns in three chapters. For each pattern, it first provides a definition, then uses an analogy with a real-world example to illustrate the pattern's application, followed by code examples in both C# and Java to demonstrate the architectural implementation. The final chapter presents two comprehensive design pattern case studies, offering readers a great learning environment for practicing design patterns. The appendix includes carefully arranged self-assessment questions and answers for readers to practice and evaluate their learning outcomes. This book is suitable for programmers, particularly as a teaching reference for senior undergraduate and graduate students in computer science. It introduces fundamental concepts, responsible object design—GRASP, and GoF-Structural Design Patterns in a step-by-step manner.
Deep Dive into Design Patterns - (C#/Java Edition)
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