Computer Graphics Tutorial

Author: Sun Zhengxing / Country: Mainland China
Publisher:
Publish Date: 2006-08-01
Features: This book systematically explains the fundamental concepts and principles of computer graphics. The main content includes basic theories and techniques such as graphics display, graphics generation and manipulation, graphics representation and modeling, as well as comprehensive applications of computer graphics like the principles of graphics animation and basic two-dimensional animation production methods. The book covers both traditional computer graphics content and emerging advancements in computer graphics, such as irregular shape modeling, performance and facial animation, scalable vector graphics, and digital ink. Additionally, it uses numerous illustrations to simplify the learning process. At the end of the book, relevant exercises are provided to reinforce the readers' learning outcomes. This book can serve as a textbook for computer graphics courses, suitable for faculty and students in higher education institutions with related majors, as well as for reference by professional technicians.

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