Author: Wang Tao, et al / Country: Mainland China
Publisher:
Publish Date: 2006-06-01
Features:
Chapter 1 primarily introduces the working interface of CorelDRAW12 and methods for starting and exiting CorelDRAW12.
Chapter 2 covers basic computer graphics knowledge, including the characteristics of computer images, resolution, and color modes.
Chapter 3 discusses the settings and management of graphic files, interface customization, and the use of auxiliary tools.
Chapter 4 explains how to draw basic shapes in CorelDRAW12, including creating lines, curves, rectangles, ellipses, polygons, grid patterns, and helixes.
Chapter 5 introduces the use of preset art brushes, basic shape tools, and measurement tools in CorelDRAW12, as well as how to draw complex lines, shapes, and annotations.
Chapter 6 covers selecting, moving, scaling, copying, pasting, rotating, and skewing objects, along with various methods for editing graphic objects, including precise transformations, node editing, and undo/recovery operations.
Chapter 7 explains the use of fill tools, the eyedropper tool, the paint bucket tool, the "Colors" dock, interactive fill tools, and interactive mesh fill tools, enabling readers to flexibly master multiple methods for filling shapes.
Chapter 8 introduces how to use CorelDRAW12's alignment and distribution functions to organize graphic objects systematically.
Chapter 9 covers the settings for outline line color and style, including editing outline colors, setting line ends and arrow styles for graphic outlines, configuring line types and widths, creating bookshelf outlines, and copying or removing outlines.
Chapter 10 explains how to input and modify text in CorelDRAW12 graphics, as well as setting text formats, adding effects to text, and inserting symbols in text.
Chapter 11 introduces the use of interactive blend tools, interactive distortion tools, interactive contour tools, interactive shadow tools, interactive envelope tools, interactive extrusion tools, and interactive transparency tools.
Chapter 12 covers how to import and edit bitmap images in CorelDRAW12, with a focus on mastering various bitmap editing methods, such as resampling bitmaps, expanding bitmap borders, and editing bitmap colors.
Chapter 13 discusses adding special effects to bitmaps, such as 3D effects, artistic strokes, blurring, camera effects, color conversion, contour effects, creative effects, distortion, noise, and sharpening filters.
Chapter 14 covers image printing and output settings and processing.
Chapter 15 integrates the knowledge from the entire book to create a mobile phone advertising design example, providing readers with a deeper understanding of CorelDRAW12.
CorelDRAW 12 Graphic Design (with CD-ROM)
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