3ds Max from Beginner to Master -(Includes 1CD)

Author: Park Young-woo (Korea)
Publisher:
Publish Date: 2006-07-01
Features: In addition to covering various command operations of 3ds Max, this book is specifically tailored for interior and exterior design. It provides an in-depth explanation of the entire process of creating architectural and interior perspective views using CAD drawings with 3ds Max. Furthermore, considering the needs of beginners, it includes instructions on creating and texturing furniture, setting up lights and cameras, applying external renderers, and using Photoshop for post-processing. Additionally, numerous general examples are introduced to help readers naturally master the various functions of 3ds Max through repeated practice. The book’s greatest feature is providing methods that even beginners can easily grasp. In the creation process of each example, it doesn’t just stop at completing the object but also details many practical applications. Moreover, various commands are organized to make them clear at a glance, making 3ds Max, which was once considered difficult to learn, more accessible. Even users who are just starting with 3ds Max can keep up with the progress and quickly master the knowledge.
This book is written by a renowned Korean designer and is also known in Korea as "The Secret Notes of Power Users." In addition to providing detailed explanations of all basic functions, it offers numerous typical examples and practical tips for these functions and commands, aiming to make it easier for readers to understand and improve their design skills more quickly. For those who are new to 3ds Max, this book is particularly useful.
The content of the book is closely aligned with practical applications, covering the entire process of organizing CAD drawings and creating architectural and interior perspective views. Additionally, it includes instructions on creating and texturing models, setting up lights and cameras, and using Photoshop for post-processing, catering to the needs of beginners. The book’s greatest feature is providing methods that even beginners can easily grasp. In the creation process of each example, it doesn’t just stop at completing the object but also details many practical applications. Moreover, various commands are organized to make them clear at a glance, making 3ds Max, which was once considered difficult to learn, more accessible. Even users who are just starting with 3ds Max can keep up with the progress and quickly master the knowledge.

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