Author: Cheng Penghui, Liang Jun, Xu Xiang
Publisher:
Publish Date: 2006-06-01
Features: This book introduces the basic knowledge of creating models and animations using 3ds Max 8.0 in a step-by-step and progressive manner. The book is divided into 15 chapters, covering topics such as an introduction to 3ds Max 8.0, basic operations of objects, 2D modeling, geometric modeling, composite modeling, network modeling, advanced NURBS modeling, object modification, material usage, texture application, lighting and cameras, space deformation and particle systems, environmental effects, introductory animation production, and rendering and output. The book's greatest feature lies in its rich illustrations, with numerous labeled and comparative images, aiming to help readers learn as much as possible within a limited space. The foundational sections combine parameter explanations with practical examples, enabling readers to understand the meaning of parameters while maximizing their ability to apply them. Each chapter includes practical exercises to help readers master operational techniques and independently create various beautiful 3D models and impressive animation effects. This book is suitable for beginners and intermediate users, as well as serving as a teaching material for college students and teachers in related fields, and for social training courses in effects and animation.
3ds Max 8.0 Standard Tutorial Examples - (Includes 1CD)
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