3ds max 7 Wow! Book — Game Animation Making

Author: Yu Lei
Publisher:
Publish Date: 2005-11-17
Features: This book is the guiding and planning work of Becky, an Oscar Animation Award judge, for the "3dsmax7 Wow! Book" series, and is meticulously written by renowned domestic 3dsmax game production experts. It is the authoritative work primarily focused on 3dsmax7 network game production. The book comprehensively and systematically explains the entire production process from character design, character modeling, role map drawing, scene creation, to the final character animation setup and output to games using the latest version of 3dsmax7. Through the author's firsthand experience in designing and producing successful commercial cases and classic art 3D works, it systematically and comprehensively teaches the application of 3dsmax7 in the field of graphics and images. The content of the book is practical and technically authoritative. It is also a major hot topic in the current 3dsmax application field, making it an essential book for readers who wish to enter the max game production industry. At the same time, it holds significant reference value for professionals in the entire max game production industry. This book is suitable for students of art majors in universities and colleges, as well as 3dsmax7 enthusiasts. It can also serve as a textbook for game production training classes and a self-study resource for computer art practitioners.

📌 Related Posts