Author: He Xiaoxia
Publisher:
Publish Date: 2006-04-01
Features:
Key Features of This Book: Learning Objectives: Each chapter begins with a summary of the chapter's key points and learning objectives, outlining the structure of the chapter's knowledge points to help readers understand the main content intuitively and concisely.
Classroom Exercises: Theoretical content is explained around comprehensive examples, facilitating the teacher's arrangement of learning materials.
Expert Guide: Based on reader positioning and the difficulty level of the content, the book flexibly arranges the structure, placing content that cannot be fully covered in the "Expert Guide" to actively guide readers in deeper learning and thinking.
Exercises and Practice: Each chapter concludes with review questions, thought questions, and hands-on exercises to help reinforce the chapter's learning content, guide readers in improving their hands-on skills, and cultivate their ability to solve problems independently.
This book introduces the animation creation techniques of Macromedia Flash 8 through selected examples, progressing from basic to advanced levels. The book is divided into 10 chapters, covering topics such as the basics of Flash 8, drawing static vector graphics, editing objects and applying bitmaps, animation techniques, the application of layers and components in animation, ActionScript, creating interactive animations, the use and techniques of components, communication between Flash and ASP/XML, and post-production of animation works. Each chapter includes several engaging examples, presented in an order from easy to difficult throughout the book to help readers grasp the content. The book is also accompanied by multiple pages of beautiful color illustrations and a multimedia CD-ROM, which provides audio teaching videos and the source images and rendered effects for all the examples in the book.
This book comprehensively explains the usage and animation creation techniques of Macromedia Flash 8 through selected examples, progressing from basic to advanced levels. The book is divided into 10 chapters, covering topics such as the basics of Flash 8, drawing static vector graphics, editing objects and applying bitmaps, basic animation knowledge and techniques, the application of layers and components in animation, ActionScript knowledge, creating interactive animations, the functionality, techniques, and usage of components, communication between Flash and ASP/XML, and post-production of animation works. Each chapter includes several engaging examples to help users digest and understand the content, presented in an order from easy to difficult throughout the book. The accompanying CD-ROM provides multimedia audio teaching videos and the source images and rendered effects for all the examples in the book.
Flash 8 Animation Standard Tutorial - (Includes CD-ROM) (Includes CD-ROM)
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