Author: Gao Zhiqing
Publisher:
Publish Date: 2006-03-01
Features: This book comprehensively introduces the various aspects of the 3ds Max modeling function system, including advanced modeling features of 3ds Max, Patch surface modeling, Surface Tools modeling, and polygon modeling, among others. Starting from the basic use of modeling commands and progressing through examples, it enables users to master the commonly used commands of various modeling methods. At the same time, it is not limited to command introductions; for advanced examples, the focus is on explaining the modeling approach, allowing readers who are already familiar with modeling commands to further improve their skills. In terms of example organization, this book is no longer limited to architectural rendering modeling but also covers advanced character modeling and game character modeling techniques and methods, enabling users to gain a comprehensive understanding of the various application fields of modeling technology. The book is organized with practical work in mind, and for the currently most popular polygon modeling technology, it provides detailed introductions through multiple examples. Purchasing this book is sure to give you a sense of getting more than you paid for. For beginners, reading this book will help them gain a comprehensive and systematic understanding of the 3ds Max modeling system and become familiar with various modeling commands. For readers with some foundation, reading this book to understand advanced modeling approaches and techniques will be your greater.
3DS MAX Advanced Modeling Techniques - (Includes 1CD)
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